![]() ![]() As one of these items is inside a Kamurocho golden safe (in the building with Lullaby Mahjong) it's recommended to ensure you have at least one golden key when you start the NG+ and grab this before Kamurocho gets cut off until the playthrough is complete.Īnyway you will want to run from every battle until the 2nd floor. A handful of jobs only have one item available for a normal playthough, and the only way to get duplicates is to get one of them and then start a new game + and get it again. The musician and clerk have job-boosting items available at the Chinatown casino, and something like half of the remaining classes have them for sale in a shop that's hidden in the extreme bottom-left of the map (you need the "destruct" ability you get when you give Ichiban the Foreman job, but he doesn't actually need the foreman job active or leveled). You will want to equip people with as many of the job-enhancing accessories as you can get. ![]() The Kamurocho Underground Dungeon is where you go to level up your toons, especially job-wise. If you happen to need a lot of these, or just one or two specific things, this is a fast way to do it. Sotenbori Battle Arena is where you go to consistently get golden insects (first ten floors) and empty cough drop tins (last ten floors). Note that you really don't need specific armor and accessories before the true final dungeon, so should prioritize gear that boosts money and job exp (level exp isn't really of any meaningful consequence so don't worry about this). There are three different places to grind, depending on what you need. You definitely don't have to go far into the level 4 upgrades, at least. ![]() I THINK you can beat the game as well as the first postgame dungeon without much difficulty without even upgrading the workshop to level 4, but I haven't actually tried this. The dungeon also has pretty much all of the rare upgrade materials lying around as fixed pickups that reset every run, so it’s the best way to do it if you’re going to bother.įor the sake of being thorough, here's a complete post-game guide for Yakuza 7, gonna "spoiler" it although there are no actual story spoilers, just if you want to figure stuff out for yourself. ![]() The 4 gold bugs needed are guaranteed rewards on sequential floors in the battle arena so it doesn’t take long at all to pick them all up, and the effect stacks on party members out of combat so it’s very much worth just putting one on everyone. It’s only worth engaging to this level if you’re going to do the True Final dungeon anyway so spread the grind around a little bit and boost that big time by crafting a crown for every party member. Please don't waste all your time holding R1 in the business minigames trying to unlock weapons you won't need until you're level 99. The endgame dungeon gives you 50m every run (10-15min). To outfit every party member with a max level weapon is well over half a billion yen. That's four materials that you can't buy from the material vendor and the equivalent of 35 shareholder meetings worth of cash. So taking it from EX to EX EX, you need (more or less, due to whatever math errors I made): The highest weapon version is the Legendary Hero's Bat, which you can then upgrade through EX levels until you reach the ultimate weapon level at EX EX. Look up a guide if you have to, there's some good ones that'll get you breezing through, cause having that free massive piggy bank from executive bonuses lets you play without ever needing to think about money or things retrievable with money again. Yardbomb posted: How much is exorbitant though, cause if you finish the business management storyline, doing further shareholder meetings once you're at #1 nets you 3 million every time and by that point you should pretty much be in full cruise control mode, plus with that much money you'll be making over and over with no effort, you can just go and buy materials to their capacity. ![]()
0 Comments
Leave a Reply. |